Hosted server
Start, stop, restart. Every server in its own container, on its own network, with no neighbour listening in.
Create a hosted Paper server and build its plugins from blocks. Starting the server depends on available resources. Your players connect with their usual Minecraft Java client: they install nothing.
Free hosting during the beta. The server stops after 15 minutes with no players connected. Stopping it does not delete your world. Restart it from the panel when capacity is available.
The friends' server
Paper 26.1.2 · 1 GB · port 25565
Nothing to install, nothing to compile, nothing to upload. The panel publishes an intent, an isolated agent does the work, and the page follows live.
A name, a memory size, Mojang's EULA accepted. The container is provisioned and starts.
When this happens, if these conditions hold, then do that. Blocks, checked before anything is saved.
The plugin lands on the server and reloads without cutting it. Your players never notice.
When this happens, if these conditions hold, then do that. That is the whole grammar. It fits in one sentence because it fits in one sentence in your head.
Start, stop, restart. Every server in its own container, on its own network, with no neighbour listening in.
Server output arrives as it happens, colours included, and you can answer back: the command goes out over RCON.
Blocks that snap together, not Java. The editor warns, the validator decides: nothing shaky ever gets saved.
The plugin lands and reloads without cutting the server. A brand-new command does wait for the next start, and the panel says so.
Every save is a numbered version. A server keeps the one it runs until you tell it to move up.
One button builds an archive of your world and hands it to you. Your rules also run on your own Paper server, on the versions our free engine supports: install it, then copy your rule's JSON file into its folder.
Two pages to go further: how to host a Minecraft server · make a plugin without code
Build your plugin in the studio, then install it on your server when it is online.
Free hosting during the beta. The server stops after 15 minutes with no players connected. Stopping it does not delete your world. Restart it from the panel when capacity is available. One 1 GB server per account.